TZ23 - Discontinuity Editing

We’ve all heard of continuity, but what about discontinuity?

Discontinuity is the black sheep of the family. All the other shots flow together and behave like all good continuities should. But discontinuity picks fights, hangs out at MacDonald’s, and listens to rap music…

TZ22 - Framing the Subject

Sean used to work at an Aaron Brothers, and so he should know all about framing. That’s half of what the episode is about, because framing subjects with the camera is very important…

TZ21 - Camera Angles, Part 2

Happy New Year! Merry Christmas!

Things have been busy here at Take Zer0. By ‘busy’ we mean holiday partying and playing Sean’s new Wii. But that hasn’t stopped us from putting out another episode.

We’ll go over the basics of camera angles. Didn’t we talk about camera angles last time?..

TZ20 - Camera Angles, Part 1

Camera angles can be expressed in both physical and psychological terms. This episode, Part One of two, presents the physical angles: low-angle, high-angle, and dutch angle. We’ll present Part Two next week.

We’re still working hard on preparing content for TZ v2.0…

TZ19 - Roles in the Production Process

There’s pre-production, production, and post-production. This episode highlights the roles regarding the middle process. There are the obvious ones, like the director. Then there are ones you probably never heard of. But this is the contest episode, after all, and so we took a few creative liberties in having a little fun for ourselves…